INTRODUCTION AND INITIAL DESIGN GOALS
=====================================
The Game Utilities: Quest module provides a structure and API for Game Quest
nodes on your site. You can set one or more node types to be Game Quest types
from the Game quests administration page, at admin/settings/game_quest. At that
point, any nodes of that type will be set as game quests.
By itself, this API currently does little more. However, it may be used in
conjunction with other modules. See the project page for other modules
currently using the Game Quest API.
INSTALLATION
============
1. Copy the files to your sites/SITENAME/modules directory.
Or, alternatively, to your sites/all/modules directory.
2. Enable the Game Utilities: Quest module at admin/build/modules.
3. You can configure Game Quests at admin/settings/game_quest.
Make sure to enable at least one game quest node type from this page.
4. Set any required permissions at admin/user/permissions.
5. To create a quest, head to node/add/[node-type].
DEVELOPER'S API
===============
Game quests are associated to characters by using objects of the game_quest
class. This class takes care of automatically reading and writing from the
database using the constructor and destructor. Note that this module will
automatically interface with the Game Utilities: Character module, so that if