This project is under active development.

OpenX

OpenX_Logo.jpg

Show ads from a OpenX (formerly OpenAds) server. OpenX is a open source online program that will allow you to catalog and display advertisers, just like Google, Yahoo or Microsoft. This module allows you to show some ads in your site.

Features

  • Small and light
  • Works with OpenX Manager module
  • Drupal code standards

Sponsor

Phonetic Word Filter

The Phonetic filter module provides a profanity filter and is an improvement of the WordFilter module which compares an admin generated list of unwanted words against user submited content, e.g. comments.

Acquia Connector

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An Acquia Subscription enhances the Drupal experience by providing the support and network services to operate a trouble-free Drupal website. Subscribers to Acquia gain access to remote network services, and premium subscriptions provide web-based ticket management, as well as email and telephone support.

Search Log

Search Log > report

The core Search module provides a simple list of top search phrases from the watchdog log using the function dblog_top. However, most sites clear watchdog frequently. Search log stores search terms indefinitely and provides more robust reporting.

phpEdu Distribution

This distribution helps you set up a phpEdu Learning Management System (LMS) site, aimed towards a complete Drupal e-learning solution. The new packaging system has created an archive of Drupal core and all dependencies for phpEdu. Simply download, unpack and install.

Work on this distribution for Drupal 8 will pick up when Organic groups matures. Thanks

Game Utility Clock

Game clocks may be used for various purposes, such as keeping an in-game calendar, tracking game effects and events, and limiting characters to acting at a slower pace suitable for a web-based game.

You may view all active game clocks from the Game Clock administration page, as well as create new clocks there. Additionally, you can create new game clocks programmatically with the API provided with the Game Clock module.

To do so, you would create a game clock array as follows:

<?php
$state = array(
'name' => $name, // A unique machine-name.
'title' => $title, // A human-readable title.
'type' => $type, // An optional string. Some modules may act only
// on events by clocks of a certain type.
'status' => $status, // If TRUE, then the clock will begin started.
// If FALSE it begins paused. Defaults to FALSE.
'turn' => $turn, // The current turn to begin the clock.
// Defaults to 0.
'increment' => $increment, // How many seconds before incrementing to the
// next turn. Defaults to 0 (never; must be
// manually incremented).
'block' => $block, // If TRUE, then a block displaying this clock's

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