Maintainers monitor issues, but fast responses are not guaranteed.

Block Cache Alter

Block Cache Alter

Alter cache settings per block. Cache settings per block are now set in code, but if you don't like the default - usually none - you can now easily change this.

Multistep (D7)

multistep.png

Multistep adds multiple-step functionality to content type editing forms.

Ubercart Stock Notify

Ubercart Stock Notify replaces the "Add to cart" button in Ubercart with "Notify when back in stock" when a product is not in stock and the user has permission to use notifications.

Tetris

Plays the game 'Tetris'. The tetris images and background can be themed to your site. The game is javascript (original javascript script by Joan Alba Maldonado) based and is a block.

Media Mover Custom Command

Allow user to define custom commands for process, storage and complete actions in Media Mover.

Game Utility Clock

Game clocks may be used for various purposes, such as keeping an in-game calendar, tracking game effects and events, and limiting characters to acting at a slower pace suitable for a web-based game.

You may view all active game clocks from the Game Clock administration page, as well as create new clocks there. Additionally, you can create new game clocks programmatically with the API provided with the Game Clock module.

To do so, you would create a game clock array as follows:

<?php
$state = array(
'name' => $name, // A unique machine-name.
'title' => $title, // A human-readable title.
'type' => $type, // An optional string. Some modules may act only
// on events by clocks of a certain type.
'status' => $status, // If TRUE, then the clock will begin started.
// If FALSE it begins paused. Defaults to FALSE.
'turn' => $turn, // The current turn to begin the clock.
// Defaults to 0.
'increment' => $increment, // How many seconds before incrementing to the
// next turn. Defaults to 0 (never; must be
// manually incremented).
'block' => $block, // If TRUE, then a block displaying this clock's

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