Maintainers strive to actively monitor issues and respond in a timely manner.

Commerce economic

This module allow the user to setup rules and on complete order transfer the order to e-conomic

e-conomic is an online accounting software and you need an account to use this.

GameAnalytics.com

Module to integrate the GameAnalytics.com service with Rules.

GameAnalytics.com recently decided to open up their for free use, so this module is to integrate Rules with their API.

Email Only Login

This module will allow your users to log in with only their email. No account yet? No problem, we'll create one on the fly.

We live in an age of restrictions and private areas. Web 2.0 caused almost every site to evolve and have some sort of account system. The problem with this is that most of these systems require the users to remember a password to authenticate themselves.

In most cases, while necessary, a password or login in general breaks UX. Users loose their password, they need to wait for password reset emails or they just don't bother in the first place and will never create an account.

That is where 'Email Only Login' (EOL) comes in.

But BEWARE! Only some use cases allow for such a low level of security. Obviously in such a system it's easy to log in as someone else. Only use this module in those cases where this doesn't really matter or where there is enough trust between the users, in a closed ecosystem for example, to allow for such openness. As a rule of thumb this module should only be used for non sensitive data websites where knowing who is currently using the website is more important than make their customized content private. You should also make sure your site makes this clear to the users.

Session ID Token

A simple module to expose the current session as a token (for example, for consumption within the Rules module).

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