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Release notes

Introducing event-based animation triggers, display fix, and custom delay/duration enhancements. This release offers improved animation rendering and flexibility, giving users more control and interactivity.

New Features:

  1. Event Triggers for Animations:
  2. - Added the ability to trigger animations based on various events such as `click`, `mouseover`, `scroll`, and more.
    - Users can now select an event that will trigger the animation, enhancing interactivity and flexibility.

  3. Display Fix Option:
  4. - Introduced a new "Fix Display" option in the animation settings.
    - When enabled, this option automatically changes the display property from `inline` to `inline-block` to ensure proper rendering of animations.

  5. Clean Previous Classes:
  6. - Added an option to remove previous animation classes before applying new ones, providing a cleaner and more predictable animation behavior.

  7. Custom Delay and Duration:
  8. - Support for custom animation delay and duration times, allowing for more precise control over animation timings.

  9. Re-trigger Animations:
  10. - Improved functionality to re-trigger animations upon specific events, ensuring animations can be repeated seamlessly.

  11. Expanded Event Support:
  12. - Comprehensive support for various events including `mousedown`, `mouseup`, `mouseenter`, `mouseleave`, `mousemove`, `focus`, `blur`, `submit`, `resize`, `keypress`, `keydown`, `keyup`, `dblclick`, `touchstart`, and `touchend`.

Bug Fixes:

  • Resolved issues with animations not rendering correctly due to display property conflicts.
  • Fixed minor bugs related to animation timing and class application.

Improvements:

  • - Enhanced stability and performance of animation triggers.
  • - Improved code readability and maintainability with additional comments and refactoring.
Created by: mahyarsbt
Created on: 9 Jun 2024 at 19:11 UTC
Last updated: 9 Jun 2024 at 19:40 UTC
Bug fixes
New features

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