In playground mode we have an edge case.

Lets say we have a flow that has a HIL (e.g. prompt choice input) and a chat input that executes later. Now due to the presence of chat input, the playground doesn't auto-trigger itself, and wait for the input. However, this leads to a situation where the user doesn't get to see the Prompt question, until they interact with the playground.

This leads to buggy behaviour were, user percieves inverstion of flow.

Instead of "HIL->Chat Input->" they get to experience "Chat Input ->HIL"

Comments

d34dman created an issue.

d34dman’s picture

We should update the logic to show "RUN" button, when chat input if there are no chat input which is in ready state