Active
Project:
FlowDrop
Version:
1.3.0
Component:
Code
Priority:
Normal
Category:
Bug report
Assigned:
Unassigned
Reporter:
Created:
28 Apr 2026 at 18:00 UTC
Updated:
28 Apr 2026 at 18:04 UTC
Jump to comment: Most recent
In playground mode we have an edge case.
Lets say we have a flow that has a HIL (e.g. prompt choice input) and a chat input that executes later. Now due to the presence of chat input, the playground doesn't auto-trigger itself, and wait for the input. However, this leads to a situation where the user doesn't get to see the Prompt question, until they interact with the playground.
This leads to buggy behaviour were, user percieves inverstion of flow.
Instead of "HIL->Chat Input->" they get to experience "Chat Input ->HIL"
Comments
Comment #2
d34dman commentedWe should update the logic to show "RUN" button, when chat input if there are no chat input which is in ready state