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Just wondering if something has changed recently in the core with relation to _block_render_blocks?
I'm trying to use a module to insert a block into a node, and the replacement patter it uses relies on the function _block_render_blocks. But it returns a balnk array for some reason?
I'm passing in this array;
stdClass Object ( [module] => blocks [delta] => nandos_bites_block-block )
Anyone know what might have changed?
When it's used in the module, it passes in in an array and the output of _block_render_blocks is a blank array...so I'm guessing thatg the array I'm passing in is probably not in the right format?
PS - If I get this sorted, I will actually put a patch out for the module (providing I can work out how)