diff --git a/LICENSE.txt b/LICENSE.txt
new file mode 100644
index 0000000..d159169
--- /dev/null
+++ b/LICENSE.txt
@@ -0,0 +1,339 @@
+                    GNU GENERAL PUBLIC LICENSE
+                       Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+                            Preamble
+
+  The licenses for most software are designed to take away your
+freedom to share and change it.  By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users.  This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it.  (Some other Free Software Foundation software is covered by
+the GNU Lesser General Public License instead.)  You can apply it to
+your programs, too.
+
+  When we speak of free software, we are referring to freedom, not
+price.  Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it
+in new free programs; and that you know you can do these things.
+
+  To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+
+  For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have.  You must make sure that they, too, receive or can get the
+source code.  And you must show them these terms so they know their
+rights.
+
+  We protect your rights with two steps: (1) copyright the software, and
+(2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
+
+  Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software.  If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
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+
+  Finally, any free program is threatened constantly by software
+patents.  We wish to avoid the danger that redistributors of a free
+program will individually obtain patent licenses, in effect making the
+program proprietary.  To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
+
+  The precise terms and conditions for copying, distribution and
+modification follow.
+
+                    GNU GENERAL PUBLIC LICENSE
+   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+  0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
+under the terms of this General Public License.  The "Program", below,
+refers to any such program or work, and a "work based on the Program"
+means either the Program or any derivative work under copyright law:
+that is to say, a work containing the Program or a portion of it,
+either verbatim or with modifications and/or translated into another
+language.  (Hereinafter, translation is included without limitation in
+the term "modification".)  Each licensee is addressed as "you".
+
+Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope.  The act of
+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
+
+  1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
+conspicuously and appropriately publish on each copy an appropriate
+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
+and give any other recipients of the Program a copy of this License
+along with the Program.
+
+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
+
+  2. You may modify your copy or copies of the Program or any portion
+of it, thus forming a work based on the Program, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+    a) You must cause the modified files to carry prominent notices
+    stating that you changed the files and the date of any change.
+
+    b) You must cause any work that you distribute or publish, that in
+    whole or in part contains or is derived from the Program or any
+    part thereof, to be licensed as a whole at no charge to all third
+    parties under the terms of this License.
+
+    c) If the modified program normally reads commands interactively
+    when run, you must cause it, when started running for such
+    interactive use in the most ordinary way, to print or display an
+    announcement including an appropriate copyright notice and a
+    notice that there is no warranty (or else, saying that you provide
+    a warranty) and that users may redistribute the program under
+    these conditions, and telling the user how to view a copy of this
+    License.  (Exception: if the Program itself is interactive but
+    does not normally print such an announcement, your work based on
+    the Program is not required to print an announcement.)
+
+These requirements apply to the modified work as a whole.  If
+identifiable sections of that work are not derived from the Program,
+and can be reasonably considered independent and separate works in
+themselves, then this License, and its terms, do not apply to those
+sections when you distribute them as separate works.  But when you
+distribute the same sections as part of a whole which is a work based
+on the Program, the distribution of the whole must be on the terms of
+this License, whose permissions for other licensees extend to the
+entire whole, and thus to each and every part regardless of who wrote it.
+
+Thus, it is not the intent of this section to claim rights or contest
+your rights to work written entirely by you; rather, the intent is to
+exercise the right to control the distribution of derivative or
+collective works based on the Program.
+
+In addition, mere aggregation of another work not based on the Program
+with the Program (or with a work based on the Program) on a volume of
+a storage or distribution medium does not bring the other work under
+the scope of this License.
+
+  3. You may copy and distribute the Program (or a work based on it,
+under Section 2) in object code or executable form under the terms of
+Sections 1 and 2 above provided that you also do one of the following:
+
+    a) Accompany it with the complete corresponding machine-readable
+    source code, which must be distributed under the terms of Sections
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+
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+    years, to give any third party, for a charge no more than your
+    cost of physically performing source distribution, a complete
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+
+    c) Accompany it with the information you received as to the offer
+    to distribute corresponding source code.  (This alternative is
+    allowed only for noncommercial distribution and only if you
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+    an offer, in accord with Subsection b above.)
+
+The source code for a work means the preferred form of the work for
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+distribution of the source code, even though third parties are not
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+
+  4. You may not copy, modify, sublicense, or distribute the Program
+except as expressly provided under this License.  Any attempt
+otherwise to copy, modify, sublicense or distribute the Program is
+void, and will automatically terminate your rights under this License.
+However, parties who have received copies, or rights, from you under
+this License will not have their licenses terminated so long as such
+parties remain in full compliance.
+
+  5. You are not required to accept this License, since you have not
+signed it.  However, nothing else grants you permission to modify or
+distribute the Program or its derivative works.  These actions are
+prohibited by law if you do not accept this License.  Therefore, by
+modifying or distributing the Program (or any work based on the
+Program), you indicate your acceptance of this License to do so, and
+all its terms and conditions for copying, distributing or modifying
+the Program or works based on it.
+
+  6. Each time you redistribute the Program (or any work based on the
+Program), the recipient automatically receives a license from the
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+
+  7. If, as a consequence of a court judgment or allegation of patent
+infringement or for any other reason (not limited to patent issues),
+conditions are imposed on you (whether by court order, agreement or
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+License and any other pertinent obligations, then as a consequence you
+may not distribute the Program at all.  For example, if a patent
+license would not permit royalty-free redistribution of the Program by
+all those who receive copies directly or indirectly through you, then
+the only way you could satisfy both it and this License would be to
+refrain entirely from distribution of the Program.
+
+If any portion of this section is held invalid or unenforceable under
+any particular circumstance, the balance of the section is intended to
+apply and the section as a whole is intended to apply in other
+circumstances.
+
+It is not the purpose of this section to induce you to infringe any
+patents or other property right claims or to contest validity of any
+such claims; this section has the sole purpose of protecting the
+integrity of the free software distribution system, which is
+implemented by public license practices.  Many people have made
+generous contributions to the wide range of software distributed
+through that system in reliance on consistent application of that
+system; it is up to the author/donor to decide if he or she is willing
+to distribute software through any other system and a licensee cannot
+impose that choice.
+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+  8. If the distribution and/or use of the Program is restricted in
+certain countries either by patents or by copyrighted interfaces, the
+original copyright holder who places the Program under this License
+may add an explicit geographical distribution limitation excluding
+those countries, so that distribution is permitted only in or among
+countries not thus excluded.  In such case, this License incorporates
+the limitation as if written in the body of this License.
+
+  9. The Free Software Foundation may publish revised and/or new versions
+of the General Public License from time to time.  Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+Each version is given a distinguishing version number.  If the Program
+specifies a version number of this License which applies to it and "any
+later version", you have the option of following the terms and conditions
+either of that version or of any later version published by the Free
+Software Foundation.  If the Program does not specify a version number of
+this License, you may choose any version ever published by the Free Software
+Foundation.
+
+  10. If you wish to incorporate parts of the Program into other free
+programs whose distribution conditions are different, write to the author
+to ask for permission.  For software which is copyrighted by the Free
+Software Foundation, write to the Free Software Foundation; we sometimes
+make exceptions for this.  Our decision will be guided by the two goals
+of preserving the free status of all derivatives of our free software and
+of promoting the sharing and reuse of software generally.
+
+                            NO WARRANTY
+
+  11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN
+OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
+PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
+OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.  THE ENTIRE RISK AS
+TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE
+PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
+REPAIR OR CORRECTION.
+
+  12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
+REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
+INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
+OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
+TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
+YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+                     END OF TERMS AND CONDITIONS
+
+            How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License along
+    with this program; if not, write to the Free Software Foundation, Inc.,
+    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+    Gnomovision version 69, Copyright (C) year name of author
+    Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary.  Here is a sample; alter the names:
+
+  Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+  `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+  <signature of Ty Coon>, 1 April 1989
+  Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs.  If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.
diff --git a/css/voipusernumber.css b/css/voipusernumber.css
new file mode 100644
index 0000000..26a0faf
--- /dev/null
+++ b/css/voipusernumber.css
@@ -0,0 +1,9 @@
+/*CCK Field*/
+div.click2call-desc,div.click2call-script{
+  float: left;
+  margin-right: 10px;
+}
+
+.click2call-hidden{
+display:none;
+}
\ No newline at end of file
diff --git a/js/voipusernumber.js b/js/voipusernumber.js
new file mode 100644
index 0000000..98b445b
--- /dev/null
+++ b/js/voipusernumber.js
@@ -0,0 +1,128 @@
+Drupal.behaviors.click2call = function (context) {
+	$(".hangup-button").attr('disabled', 'disabled');
+	$(".click2call-hidden").hide();
+	click2call_attach_events();
+	$(".click2call-hangup-button").attr('disabled', 'disabled');
+}
+
+function click2call_attach_events(){  
+	//Automatically select radio when typing in textfield
+	$(".click2call-type").focus(function() { 
+		$(this).prev().attr("checked","checked");
+	});  
+	
+	//Automatically select radio when focusing on select list
+	$(".click2call-voipnumber").focus(function() { 
+		$(this).prev().attr("checked","checked");
+	});  
+}
+
+function click2call_display(field_name,delta) { 
+  if($("#click2call-group-"+field_name+"-"+delta).hasClass('on')){
+    $("#click2call-group-"+field_name+"-"+delta).hide();	
+  }
+  else{
+    $("#click2call-group-"+field_name+"-"+delta).show();
+  }
+  
+  $("#click2call-group-"+field_name+"-"+delta).toggleClass('on');
+}
+
+
+function click2call_call(field_name,delta,nid) {  
+	//Disable the button
+	$("#click2call-button-"+field_name+"-"+delta).attr('disabled', 'disabled');	
+    //Remove error message
+	$("#click2call-"+field_name+"-"+delta+"-status").html("");
+	//Upload button
+	var phone=$("#click2call-group-"+field_name+"-"+delta+" input:radio:checked").val();
+	if(phone=="voipnumber"){
+		//Get the phone number from select list
+		phone=$("#click2call-"+field_name+"-"+delta+"-select :selected").val();
+		console.log('in voip number');
+		console.log(phone);
+	}
+	else if(phone=="type"){
+		phone=$("#click2call-"+field_name+"-"+delta+"-type-phone").val();
+		console.log('in type');
+		console.log(phone);
+	}
+	
+	//Hide the phone number selection
+	$("#click2call-"+field_name+"-"+delta+"-hidden").html($(".click2call-"+field_name+"-"+delta+"-phone").html());
+    $(".click2call-"+field_name+"-"+delta+"-phone").html("Calling...");
+		//Enable hangup button
+		$("#click2call-hangup-button-"+field_name+"-"+delta).removeAttr("disabled");	
+			$.ajax({
+				type: "GET",
+				url: Drupal.settings.basePath +"?q=voipnumber/call",
+				data: "phone=" + encodeURIComponent(phone)+"&field_name="+field_name+"&delta="+delta+"&nid="+nid,
+				dataType: 'json',
+				success: function(data){
+				console.log('i am in sucess');
+				click2call_response(data,field_name,delta);
+						}
+			});
+} 
+
+function click2call_hangup(field_name,delta){
+	var call_nid=$("#click2call-"+field_name+"-"+delta+"-callnid").val();
+	
+	$.ajax({
+			type: "GET",
+			url: Drupal.settings.basePath +"?q=voipnumber/hangup",
+			data: "call_nid=" + call_nid,
+			dataType: 'json',  
+			success: function(data){
+						if(data.status){
+							$(".click2call-"+field_name+"-"+delta+"-phone").html("Terminating call...");
+						}	
+					}
+	});
+}
+
+function click2call_response(data,field_name,delta){
+	$("#click2call-"+field_name+"-"+delta+"-callnid").val(data.call_nid);
+	// Check for call status after 3 sec.
+	window.setTimeout(function() {
+	console.log('i am in responce');
+		click2call_check(data.call_nid,field_name,delta);
+	}, 3000);
+
+}
+
+function click2call_check(call_nid,field_name,delta){
+console.log('i am in check');
+$.ajax({
+		type: "GET",
+		url: Drupal.settings.basePath +"?q=voipnumber/get/status",
+		data: "call_nid=" + call_nid,
+		dataType: 'json',
+		success: function(data){
+					if(data.status=="success"){
+						//Call is sucess
+						$(".click2call-"+field_name+"-"+delta+"-phone").html($("#click2call-"+field_name+"-"+delta+"-hidden").html());
+						$("#click2call-"+field_name+"-"+delta+"-hidden").html("");
+						click2call_attach_events();
+						$("#click2call-"+field_name+"-"+delta+"-status").html(data.message);
+						$("#click2call-button-"+field_name+"-"+delta).removeAttr("disabled");
+						$("#click2call-hangup-button-"+field_name+"-"+delta).attr('disabled', 'disabled');
+					}
+					else if(data.status=="failed"){
+						//Call is terminated (busy, not answered, error, unavailable, ...)
+						$(".click2call-"+field_name+"-"+delta+"-phone").html($("#click2call-"+field_name+"-"+delta+"-hidden").html());
+						$("#click2call-"+field_name+"-"+delta+"-hidden").html("");
+						click2call_attach_events();
+						$("#click2call-"+field_name+"-"+delta+"-status").html(data.message);
+						$("#click2call-button-"+field_name+"-"+delta).removeAttr("disabled");	
+						$("#click2call-hangup-button-"+field_name+"-"+delta).attr('disabled', 'disabled');					
+					}
+					else{
+					//Call is not finished yet, check again after 2 sec.
+						window.setTimeout(function() {
+							click2call_check(call_nid,field_name,delta);
+						}, 2000);
+					}
+				}
+	});
+}
diff --git a/voipusernumber.info b/voipusernumber.info
index fae123a..45d4188 100644
--- a/voipusernumber.info
+++ b/voipusernumber.info
@@ -7,3 +7,10 @@ dependencies[] = autoload
 files[] = voipusernumber.voipnumber.inc
 package = VoIP Drupal
 core = 6.x
+
+; Information added by drupal.org packaging script on 2012-07-25
+version = "6.x-1.x-dev"
+core = "6.x"
+project = "voipusernumber"
+datestamp = "1343177700"
+
diff --git a/voipusernumber.install b/voipusernumber.install
index 76e8daf..6b1fc47 100644
--- a/voipusernumber.install
+++ b/voipusernumber.install
@@ -39,6 +39,20 @@ function voipusernumber_schema() {
 }
 
 /**
+ * Implementation of hook_update_N().
+ */
+function voipusernumber_update_6100() {
+  $ret = array();
+  db_add_field($ret, 'voipusernumber_numbers', 'source',
+    array(
+      'type' => 'int',
+      'dafault'=> '',
+    )
+  );
+  return $ret;
+}
+
+/**
  * Implements hook_install().
  */
 function voipusernumber_install() {
diff --git a/voipusernumber.module b/voipusernumber.module
index 5bf2b8e..9bf6750 100644
--- a/voipusernumber.module
+++ b/voipusernumber.module
@@ -72,6 +72,27 @@ function voipusernumber_menu() {
     'tab_parent' => 'user/%/edit/voipnumber',
     'file' => 'voipusernumber.user.inc',
   );
+  
+  $items['voipnumber/call'] = array(
+    'title' => 'Call',
+    'page callback' => 'voipusernumber_call',
+    'type' => MENU_CALLBACK,
+    'access arguments' => array('Edit own VoIP user number'),
+  );
+   
+  $items['voipnumber/get/status'] = array(
+    'title' => 'Get Call Status',
+    'page callback' => 'voipusernumber_get_status',
+    'type' => MENU_CALLBACK,
+    'access arguments' => array('Edit own VoIP user number'),
+  );
+   
+  $items['voipnumber/hangup'] = array(
+    'title' => 'Hangup',
+    'page callback' => 'voipusernumber_hangup',
+    'type' => MENU_CALLBACK,
+   'access arguments' => array('Edit own VoIP user number'),
+  );
 
   return $items;
 }
@@ -133,6 +154,7 @@ function voipusernumber_user_load(&$account, $category) {
  * @todo seperate insert, update; keep common together.
  */
 function voipusernumber_user_save(&$edit, &$account, $category) {
+/**
   if (($category == 'voipnumber' || $category == 'account') && $edit['voipnumber']) {
     $numbers = $edit['voipnumber'];
     db_query('DELETE FROM {voipusernumber_numbers} WHERE uid = %d', $account->uid);
@@ -149,6 +171,7 @@ function voipusernumber_user_save(&$edit, &$account, $category) {
       drupal_write_record($number);
     }
   }
+  **/
 }
 
 /**
@@ -247,6 +270,7 @@ function voipusernumber_user_create($number, $options = array()) {
           'number' => $number,
           'status' => $options['number_status'],
           'number_prefix' => $options['number_prefix'],
+          'source'=>'',
         ),
       ),
     ));
@@ -265,6 +289,7 @@ function voipusernumber_voipscript_get_script_names() {
   return array(
     'voipusernumber_autologin',
     'voipusernumber_logout',
+    'voipusernumber_ask_pin',
   );
 }
 
@@ -284,6 +309,9 @@ function voipusernumber_voipscript_load_script($script_name, $params = NULL) {
     case 'voipusernumber_logout':
       module_load_include('inc', 'voipusernumber', 'voipusernumber.script');
       return _voipusernumber_logout_script();
+    case 'voipusernumber_ask_pin':
+      module_load_include('inc', 'voipusernumber', 'voipusernumber.script');
+      return _voipusernumber_ask_pin($params['number'],$params['uid']);
   }
 }
 
@@ -318,3 +346,295 @@ function voipusernumber_get_voip_numbers($id, $type) {
       break;
   }
 }
+
+/**
+ *Basic validation
+ */
+function voipusernumber_validate(){
+  global $user;
+$error = '';
+$number=$_GET['phone'];
+  $uid=VoipUserNumber::getUidFromNumber($number);
+  // Basic VoIPNumber validation.
+  _voipnumber_valid_int_phone_number($number, $error);
+  if (! empty($error)) {
+    return FALSE;
+    
+  }
+  // Unique validation.
+  elseif ($uid==$user->uid) {
+    watchdog('voipusernumber','phone exist @number',array('@number'=>$number),watchdog_error);
+     return FALSE;
+    
+  }
+  else {
+    watchdog('voipusernumber','validation pass @number',array('@number'=>$number),watchdog_error);
+  return TRUE;
+  }  
+}
+
+/**
+ *Phone number is saved in database just after the pin matches.
+ */
+function voipusernumber_writerecord($number,$uid) { 
+// if the phone number is already register via phone.
+ $result = db_query('select ifnull(uid,0) uid FROM {voipusernumber_numbers} where phone=%s and source=%d',$number,0);
+    while ($record = db_fetch_object($result)) {
+      $uidtomerge = $record->uid;
+    }
+    if($uidtomerge != '') {
+    voipusernumber_do_user_merge($uid,$uidtomerge);
+    watchdog('voipusernumber', 'User merge has been done successfully @uid' , array('uid'=>$uid));
+    $voipnumber = new VoipUserNumber($number, $uid,1,1,1);
+    drupal_write_record('voipusernumber_numbers', $voipnumber);
+    $account->voipnumber[$voipnumber->getNumber()] = $voipnumber;
+    }
+    else {
+// if the phone number is owned by some other user.    
+    $sql= db_query('select uid from {voipusernumber_numbers} where phone=%d and source=%d and uid !=%d',$number,1,$uid);
+    while ($record = db_fetch_object($result)) {
+      $uidtodelete = $record->uid;
+    }  
+      if ($uidtodelete != ''){
+      voipusernumber_delete_number($number,$uidtodelete);
+      }
+    watchdog('voipusernumber', 'User Phone number has been added successfully @uid' , array('uid'=>$uid));
+    $voipnumber = new VoipUserNumber($number, $uid,1,1,1);
+    drupal_write_record('voipusernumber_numbers', $voipnumber);
+    $account->voipnumber[$voipnumber->getNumber()] = $voipnumber;
+         }
+}
+
+/**
+ * The funtion to do the merge.
+ * @param object $uid
+ *   The user that will be merged and retained.
+ * @param object $uidtomerge
+ *   The user that will be merged and blocked. 
+ */
+function voipusernumber_do_user_merge($uid, $uidtomerge) {
+    module_invoke_all('user_merge', $uidtomerge, $uid);
+}
+
+/**
+ * Implement hook_usermerge_merge_users().
+ */
+function voipusernumber_user_merge($uidtomerge, $uid) {
+  // Comment: change the uid to the new one.
+  db_query('UPDATE {comments} SET uid = %d where uid = %d', $uid->uid, $uidtomerge->uid);
+
+  // Node: change uid of node and revisions to the new one.
+  db_query('UPDATE {node} SET uid = %d where uid = %d', $uid->uid, $uidtomerge->uid);
+  db_query('UPDATE {node_revisions} SET uid = %d where uid = %d', $uid->uid, $uidtomerge->uid);
+
+  //Update roles.
+  $merged_roles = $uid->roles + $uidtomerge->roles;
+
+  // First, remove all roles from the user to keep to prevent duplicate key errors.
+  db_query("DELETE FROM {users_roles} WHERE uid = %d", $uid->uid);
+  // Then add them on to the user to keep.
+  foreach (array_keys($merged_roles) as $rid) {
+    if (!in_array($rid, array(DRUPAL_ANONYMOUS_RID, DRUPAL_AUTHENTICATED_RID))){
+      db_query('INSERT INTO {users_roles} (uid, rid) VALUES (%d, %d)', $uid->uid, $rid);
+    }
+  }
+  // Block the old user.
+  user_block_user_action($uidtomerge);
+}
+
+/**
+ * Implement hook_usermerge_merge_users() on behalf of og.
+ */
+function og_user_merge($uidtomerge, $uid) {
+  // Get groups kept-user is not a member of but blocked-user is.
+  $result = db_query("SELECT nid FROM {og_uid} WHERE uid = %d AND nid NOT IN (SELECT nid FROM {og_uid} WHERE uid = %d)", $uidtomerge->uid, $uid->uid);
+  while ($record = db_fetch_array($result)) {
+    $groups[] = $record['nid'];
+  }
+  if (!empty($groups)) {
+    // Update old user's groups to kept-user if kept-user is not already a member.
+    db_query("UPDATE {og_uid} SET uid = %d WHERE uid = %d AND nid IN (%s)", $uid->uid, $uidtomerge->uid, implode(',', $groups));
+  }
+  // Set blocked-user to inactive.
+  db_query("UPDATE {og_uid} SET is_active = 0 WHERE uid = %d", $uidtomerge->uid);
+}
+
+/**
+ * Implement hook_usermerge_merge_users() on behalf of notifications.
+ */
+function notifications_usermerge_merge_users($uidtomerge, $uid) {
+  // Get blocked-user's notifications.
+  $blocked = array();
+  $result = db_query("SELECT sid FROM {notifications} WHERE uid = %d". $uidtomerge->uid);
+  while ($record = db_fetch_array($result)) {
+    $blocked[] = $record['sid'];
+  }
+  if (!empty($blocked)) {
+    // Delete notification settings.
+    db_query("DELETE FROM {notifications} WHERE uid = %d", $uidtomerge->uid);
+    // Delete fields of blocked-user's notifications settings, they aren't used.
+    db_query("DELETE FROM {notifications_fields} WHERE sid IN (%s)", implode(',', $blocked));
+  }
+  // Delete notifications in the queue for blocked-user.
+  db_query("DELETE FROM {notifications_queue} WHERE uid = %d", $uidtomerge->uid);
+}
+
+/**
+ * The function respomsible for making calls 
+ * @see voipusernumber_validate()
+ * @see hook_menu
+ */
+function voipusernumber_call() {
+ global $user;
+ $val= voipusernumber_validate();
+	 if($val == FALSE) { 
+	 	return ;
+	 }
+	  if (empty($_GET['phone']) || empty($_GET['field_name'])) {
+	  	return;
+	  }
+ if($_GET['field_name'] == 'user') {
+  variable_set('form_number', $_GET['phone']);
+  $caller_uid = $_GET['delta'];
+  $caller = user_load($caller_uid);
+  $name = $caller->name;
+  $script_name= 'voipusernumber_ask_pin';
+  $caller_name = $caller->name;
+  $number=$_GET['phone'];
+  $uid= $user->uid;
+  $vars = array('uid' => $user->uid, 'name' => $name, 'number' => $number, 'caller_uid' => $caller_uid);
+  $script = VoipScript::loadScript($script_name,$vars);
+  
+  $call = new VoipCall();
+  $call->setDestNumber($number);
+  $call->setDestName($user->name);
+  $call->setCallerName($caller_name);
+  $call->setScript($script);
+  $call->save();
+     // Dial the call.
+  $result = voip_dial($call);
+  // Log call with watchdog
+  $type = 'voipusernumber';
+  $message = t("New Call had been recorded by $user->name to phone $number. See voipcall nid " . $call->getCid());
+  watchdog($type, $message);
+  
+  $rc = drupal_json(array('call_nid' =>$call->getCid()));
+  return $rc;
+  exit();
+    }
+}
+
+/**
+ * Get the status of the call
+ */
+function voipusernumber_get_status() {
+  global $user;
+    $call_nid=$_GET['call_nid'];
+    $call = VoipCall::load($call_nid);
+    //Check for status only if call is finished
+    if ($call->isHangup()==TRUE) {
+    if ($call->getCallStatus() != VoipCall::COMPLETED) {
+      if ($call->getCallStatus() == VoipCall::ERROR) {
+        $failed_message='<div class="error">' . $call->getErrorMessage() . '</div>';
+      }
+      elseif ($call->getCallStatus()=='to_hangup' || $call->getCallStatus() == VoipCall::CANCELED) {
+        //We display message for all statuses except hangup
+        $failed_message='<div class="messages status">' . $call->getCallStatusDescription() . '</div>';
+      }
+      else {
+        $failed_message='<div class="error">' . $call->getCallStatusDescription() . '</div>';
+      }
+      $rc = drupal_json(array('status' => 'failed', 'message' => $failed_message));
+      return $rc;
+      exit();
+    }
+#Else:
+    $message='<div class="messages status">' . $call->getCallStatusDescription() . '</div>';
+    $rc = drupal_json(array('status' => 'success' , 'message' => $message));
+    return $rc;
+    exit();
+  }
+  else {
+   $rc = drupal_json(array('status' => 'calling'));
+   return $rc;
+  }
+  exit();
+}
+
+/**
+ * Function to hungup the call
+ */ 
+function voipusernumber_hangup() {
+  $voipcall_nid = $_GET['call_nid'];
+  $call = VoipCall::load($voipcall_nid);
+  $status = voip_hangup($call);
+  $rc = drupal_json(array('status' => $status));
+  return $rc;
+  exit();
+} 
+
+/*
+ *Retrieve and theme phone numbers selection
+*/
+function theme_voipusernumber_phone_numbers($field_name, $delta, $content_type) {
+  global $user;
+  $field_settings=content_fields($field_name, $content_type);
+  if (empty($field_settings)) {
+    $op = variable_get('click2call_number', array('type'));
+  }
+  else {
+    $op = $field_settings['click2call_number'];
+  }  
+  foreach ($op as $key => $call_option) {
+    if ($call_option===0) {
+      unset($op[$key]);
+    }
+  }
+  $num=count($op);
+  if ($num==1 || $user->uid==0) {
+    //If only one choice is available or user is anonymous then make the option preselected
+    $checked='checked="checked"';
+  }
+  foreach ($op as $call_option) {
+    switch ($call_option) {
+      case 'default':
+        if (module_exists('voipnumber')) {
+          $phone = VoipNumber::getDefaultNumberFromUid();
+          if (empty($phone)) {      
+            if ($num==2) {
+              //If only 2 choices are available then make the other selected
+              $checked='checked="checked"';
+            }
+          }
+          else {
+            $option .= '<input type="radio" name="click2call-' . $field_name . '-' . $delta . '-phone" value="' . $phone->getNumber() . '" checked="checked"/>Default (' . $phone->getNumber() . ')<br/>';
+          }
+        }
+        break;
+
+      case 'type':
+        $option='';
+        $option .= '<input type="radio" name="click2call-' . $field_name . '-' . $delta . '-phone" value="type" ' . $checked . '/><input type="text" id="click2call-' . $field_name . '-' . $delta . '-type-phone" class="click2call-type"/><br/>';
+        break;
+
+      case 'voipnumber':
+        if (module_exists('voipnumber')) {
+          $numbers = VoipNumber::getNumbersFromUid();
+          //Numbers could be empty, check.
+          if (empty($numbers)) {
+            continue;
+          }
+          $option .= '<input type="radio" name="click2call-' . $field_name . '-' . $delta . '-phone" value="voipnumber" ' . $checked . '/>';
+          $option .= '<select class="click2call-voipnumber" id="click2call-' . $field_name . '-' . $delta . '-select">';
+          foreach ($numbers as $number) {
+            $option .= "<option value='".$number->getNumber()."'> ".$number->getName()." </option>";
+          }
+          $option .= '</select><br/>';
+        }
+        break;
+    }
+  }
+  $output='';
+  $output .= '<div class="click2call-' . $field_name . '-' . $delta . '-phone">' . $option . '</div>';
+  return $output;
+}
diff --git a/voipusernumber.script.inc b/voipusernumber.script.inc
index bd1fcbc..9f5d29c 100644
--- a/voipusernumber.script.inc
+++ b/voipusernumber.script.inc
@@ -75,3 +75,42 @@ function _voipusernumber_logout_script() {
   $script->addSet('user_name', $user->name);
   return $script;
 }
+
+/*
+ * Script to verify pin, if the pin matches phone no. is added
+ */
+function _voipusernumber_ask_pin($number,$uid) {
+    $form_pin= variable_get('pin_variable_ask','');
+    $script = new VoipScript('voipusernumber_ask_pin');
+    $script->addSet('number',$number);
+    $script->addSet('uid',$uid);
+    
+// welcome script 
+    $script->addLabel('welcome');
+    $script->addSay('welcome to voxvox');
+    $script->addGoto('getpin');
+    
+// get pin script
+    $script->addLabel('getpin');    
+    $prompt = 'Please enter the 4 digit Pin on screen, and press pound key to confirm.';
+    $script->addGetInput($prompt,4, '#' ,5);
+    $script->addSet('pin',"%input_digits");
+    $script->addSay(v('you entered %pin'));
+    
+//call a drupal function to vaildate the pin provided by the phone user
+    $script->addGotoIf('success_message', "^%input_digits == $form_pin");
+    $script->addGotoIf('invalid_pin', "^%input_digits == ''");
+    
+// Invalid pin messages.
+    $script->addLabel('invalid_pin');
+    $script->addSay('Invalid Pin number please try again.');
+    $script->addGoto('getpin');
+
+// Correct pin given message.
+    $script->addLabel('success_message');
+    $script->addSet('success','^voipusernumber_writerecord(%number,%uid)');
+    $script->addSay('Thank you. Phone number %number is successfully added ');
+    $script->addHangup();
+    
+    return $script;
+}
diff --git a/voipusernumber.user.inc b/voipusernumber.user.inc
index 84c99fc..ced999b 100644
--- a/voipusernumber.user.inc
+++ b/voipusernumber.user.inc
@@ -86,51 +86,57 @@ function voipusernumber_settings_numbers_form(&$form_state, $account) {
  */
 function voipusernumber_settings_add_form(&$form_state, $account) {
   $form = array();
+  $pin = rand(1000,9999);
   $form['uid'] = array('#type' => 'value', '#value' => $account->uid);
 
-  // would be good to have a standard (outside CCK implementation of voipnumber 
-  // elements?
-  $form['add']['number'] = array(
-    '#type' => 'textfield',
-    '#title' => t('Phone number'),
-    '#default_value' => '', // do we ever want one
-    '#required' => TRUE,
+  $form['add']['phone'] = array(
+    '#type' => 'item',
+    '#value' => l(t('List of your phone numbers'), 'user/' . $account->uid . '/edit/voipnumber'),
   );
-  $form['add']['submit'] = array(
-    '#type' => 'submit',
-    '#value' => t('Add'),
+   $form['add']['pin'] = array(
+    '#type' => 'item',
+    '#title' => t('Pin'),
+    '#description' => t('Enter the pin when asked during call verification.'),
+    '#value' => $pin,
   );
+  $form['add']['numbers'] = array(
+      '#type' => 'item',
+      '#title' => t('Verify your phone number'),
+      '#value' => _voipusernumber_user_user_view($account),
+    );
+  variable_set('pin_variable_ask', $form['add']['pin']['#value']);
 
   return $form;
 }
-
-/**
- * Form validation handler for voipusernumber_settings_add_form().
- *
- * @see voipusernumber_settings_add_form_submit().
- */
-function voipusernumber_settings_add_form_validate($form, &$form_state) {
-  $error = '';
-  // Basic VoIPNumber validation.
-  _voipnumber_valid_int_phone_number($form_state['values']['number'], $error);
-  if (! empty($error)) {
-    form_set_error('number', t('Phone number is %error', array('%error' => $error)));
-  }
-  // Unique validation.
-  if (VoipUserNumber::getUidFromNumber($form_state['values']['number'])) {
-    form_set_error('number', t('Phone number is already registered.'));
-  }
-}
-
 /**
- * Form submission handler for voipusernumber_settings_add_form().
- *
- * @see voipusernumber_settings_add_form_validate().
+ *Click2call Field implementation
  */
-function voipusernumber_settings_add_form_submit($form, &$form_state) {
-  $voipnumber = new VoipUserNumber($form_state['values']['number'], $form_state['values']['uid']);
-  drupal_write_record('voipusernumber_numbers', $voipnumber);
-  $account->voipnumber[$voipnumber->getNumber()] = $voipnumber;
+function _voipusernumber_user_user_view($account) {
+  
+  drupal_add_js(drupal_get_path('module', 'voipusernumber') . '/js/voipusernumber.js');
+  drupal_add_css(drupal_get_path('module', 'voipusernumber') . '/css/voipusernumber.css');
+  
+  $field_name='user';
+  $delta=$account->uid; //Delta is uid of callee
+  $script_desc= 'Click here to call';
+  
+  $output='<a href="javascript:void(0)" onclick="click2call_display(\'' . $field_name . '\',\'' . $delta . '\');" class="click2call-link">' . $script_desc . '</a>';
+  $output .= '<div id="click2call-group-' . $field_name . '-' . $delta . '" class="click2call-hidden">';
+  //Hidden div to store the phone list
+  $output .= '<div id="click2call-' . $field_name . '-' . $delta . '-hidden" class="click2call-hidden"></div>';
+  //Hidden div to store the call status in case of error
+  $output .= '<div id="click2call-' . $field_name . '-' . $delta . '-status"></div>';
+  //Hidden input to store the call nid.
+  $output .= '<input type="hidden" value="" id="click2call-' . $field_name . '-' . $delta . '-callnid"/>';
+  $output .= theme('voipusernumber_phone_numbers', $field_name, $delta, '');
+  //Call/Remove button
+  $output .= '<input id="click2call-button-' . $field_name . '-' . $delta . '"type="button" value="Call Me" onclick="click2call_call(\'' . $field_name . '\',' . $delta . ',\'\')" />';
+  
+  
+  //Hangup button
+  $output .= '<input class="click2call-hangup-button" id="click2call-hangup-button-' . $field_name . '-' . $delta . '"type="button" value="' . t('Hangup') . '" onclick="click2call_hangup(\'' . $field_name . '\',' . $delta . ')" />';
+  $output .= '</div>';
+  return $output;
 }
 
 /**
